Jay Fuller works for Wessels Co., a company near Indianapolis that makes pressure vessels. Those are enormous containers, up to 12 feet across, that cost thousands to buy and might be used as part of a drinking-water or water-heating system.
“We do a couple large industry trade shows a year, which involves shipping out some of our very large, very heavy tanks back and forth between convention halls,” Fuller said. “As you can imagine, that can get pretty expensive. So I thought, ‘Wouldn’t it be cool if we could bring around a virtual-reality warehouse demo showcasing some of our larger tank models to some of these shows?’
“Because we model all of our tanks in 3-D using SolidWorks (a modeling software program), it was a relatively painless process of converting them into meshes suitable for the Unity game engine (a popular video-game-development toolkit that works with the Rift). We’re planning to premiere the finished demo at our biggest trade show, the AHR Expo (in New York) this coming January.”